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Number of posts : 321
Location : Middle Sweden
Registration date : 2010-10-01

PostSubject: Alignments    2012-11-24, 7:15 am

Alignment reflects a character’s basic attitude toward society and the forces
of the universe, these may of course change as per sheer character development at rare ocations but generaly they match. There are nine different alignments:

  • Lawful Good
    Characters of this alignment believe that an orderly, strong society with a
    moral government can work to make life better for the majority of the
    people. When people respect the laws and try to help one another, society as
    a whole prospers. Therefore, lawful good characters strive for those things
    that will bring the greatest benefit to the most people and cause the least
    harm. Lawful good characters keep their word.

    Neutral Good
    These characters believe that a balance of forces is important but that the
    concerns of law and chaos do not moderate the need for good. Since the
    universe is vast and contains many creatures striving for different goals, a
    determined pursuit of good will not upset the balance; it may even maintain it.
    If fostering good means supporting organized society, then that is what must
    be done. If good can only come about through the overthrow of existing social
    order, so be it. Social structure itself has no innate value.

    Chaotic Good
    Chaotic good characters are strong individualists marked by a streak of
    kindness and benevolence. They believe in all the virtues of goodness and right,
    but they have little use for laws and regulations. They have no use for people
    who ―try to push folk around and tell them what to do.‖ Their actions are
    guided by their own moral compass that, although good, may not always be in
    perfect agreement with the rest of society.

    Lawful Neutral
    Order and organization are of paramount importance to characters of this
    alignment. They believe in a strong, well-ordered government, whether that
    government is a tyranny or benevolent democracy. Laws must be created and
    obeyed. The benefits of organization and regimentation far outweigh any
    moral questions raised by their actions. An oath is binding, regardless of
    consequences. Completely impartial magistrates or soldiers who never
    question orders are good examples of lawful neutral behavior.

    (True) Neutral
    True neutral characters believe in the ultimate balance of forces, and they
    refuse to see actions as either good or evil. True neutrals do their best to
    avoid siding with the forces of either good or evil, law or chaos. It is their
    duty to see that all of these forces remain in balanced contention. True
    neutral characters sometimes find themselves drawn into rather peculiar
    alliances. To a great extent, they side with the underdog, sometimes even
    changing sides as the previous loser becomes the winner. A true neutral Druid
    might join the local barony to put down a tribe of evil gnolls, only to drop out
    or switch sides when the gnolls are brought to the brink of destruction.

    Chaotic Neutral
    Chaotic neutral characters believe that there is no order to anything,
    including their own actions. With this as a guiding principle, they tend to
    follow whatever whim strikes them at the moment. Good and evil are
    irrelevant when making a decision. Chaotic neutral characters are extremely
    difficult to deal with. Such characters have been known to cheerfully and for
    no apparent purpose gamble away everything they have on the roll of a single
    die. They are almost totally unreliable. In fact, the only reliable thing about
    them is that they cannot be relied upon! This alignment is perhaps the most
    difficult to play.

    Lawful Evil
    These characters believe structure and organization elevate those who
    deserve to rule. They prefer a clearly defined hierarchy between master and
    servant. If someone is hurt or suffers because of a law that benefits lawful
    evil characters, too bad. Lawful evil characters obey laws out of fear of
    punishment or pride of power. Because they honor any contract or oath they
    have made, lawful evil characters are very careful about giving their word.
    Once given, they break their word only if they can find a way to do it within
    the laws of the society.

    Neutral Evil
    Neutral evil characters are primarily concerned with themselves and their
    own advancement. Their only interest is in getting ahead. If there is a quick
    and easy way to gain a profit, whether it be legal, questionable, or obviously
    illegal, they take advantage of it. Although neutral evil characters do not have
    the every-man-for-himself attitude of chaotic evil characters, they have no
    qualms about betraying their friends and companions for personal gain. They
    typically base their allegiance on power and money, which makes them quite
    receptive to bribes.

    Chaotic Evil
    Chaotic evil characters are motivated by the desire for personal gain and
    pleasure. The strong have the right to take what they want, and the weak are
    there to be exploited. When chaotic evil characters band together, they are
    not motivated by a desire to cooperate but rather to oppose powerful
    enemies. Such a group can be held together only by a strong leader capable of
    bullying his underlings into obedience. Since leadership is based on raw power,
    a leader is likely to be replaced at the first sign of weakness by anyone who
    can take his position away.


Laura - Self-Proclaimed Substitute, Leyline Guardian
Nerudi Sanguine - Hill-Halfling, Theif of Legend! (or atleast wants to be)
Skype: Sherincal92
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Number of posts : 321
Location : Middle Sweden
Registration date : 2010-10-01

PostSubject: Re: Alignments    2012-11-24, 7:17 am


Laura - Self-Proclaimed Substitute, Leyline Guardian
Nerudi Sanguine - Hill-Halfling, Theif of Legend! (or atleast wants to be)
Skype: Sherincal92
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