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Dage
Tjuven92
Soul Saint
gaser20
Scorchys
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Scorchys
le Pill0w of Fate tart~
Scorchys


Number of posts : 1130
Location : cakeland-o
Registration date : 2008-07-30

Bugs Empty
PostSubject: Bugs   Bugs Empty2011-02-13, 10:20 am

With the continues of spamming of broken trans and my broken toe nails. Yes! These are being fixed, I'm in no hurry this time...so you'll expect ever delays in Shinma being updated while i fix Quests, trans(Arghhh!) the jump wand..ect.
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gaser20

gaser20


Number of posts : 395
Location : Licking MO
Registration date : 2011-01-31

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PostSubject: Re: Bugs   Bugs Empty2011-02-13, 10:30 am

*snugs scorchy and sends her a dozen more broken trans locations* <w<
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Scorchys
le Pill0w of Fate tart~
Scorchys


Number of posts : 1130
Location : cakeland-o
Registration date : 2008-07-30

Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-02-13, 10:41 am

I will make sure to bug test everything before updating-Expect a very shiny Shinma near you~
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Soul Saint
Personal Sexy assistance
Soul Saint


Number of posts : 830
Registration date : 2010-07-20

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PostSubject: Re: Bugs   Bugs Empty2011-02-13, 10:51 am

Along with a very lonely inn somewhere off in the distance, due to not transitions in or out... *Innocently whistles*
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gaser20

gaser20


Number of posts : 395
Location : Licking MO
Registration date : 2011-01-31

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PostSubject: Re: Bugs   Bugs Empty2011-02-13, 10:52 am

you mean the lion inn that i got stuck in when it was used for rp and had to bug scorchy to get me out? x3
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Soul Saint
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Soul Saint


Number of posts : 830
Registration date : 2010-07-20

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PostSubject: Re: Bugs   Bugs Empty2011-02-13, 10:58 am

The Lion and the Rose Inn, yes! Used for RP without me...damn RL. Need more free time to be on the server and actually play.
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Scorchys
le Pill0w of Fate tart~
Scorchys


Number of posts : 1130
Location : cakeland-o
Registration date : 2008-07-30

Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-02-13, 11:01 am

That's it, i'm sending you all in there with no escape!
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Soul Saint
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Soul Saint


Number of posts : 830
Registration date : 2010-07-20

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PostSubject: Re: Bugs   Bugs Empty2011-02-13, 11:05 am

So? I'll go on as DM and get everyone out of there, if such were to occur. >_>
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gaser20

gaser20


Number of posts : 395
Location : Licking MO
Registration date : 2011-01-31

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PostSubject: Re: Bugs   Bugs Empty2011-02-13, 11:06 am

thats ok, but your coming with, does it count as a private room?
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Soul Saint
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Soul Saint


Number of posts : 830
Registration date : 2010-07-20

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PostSubject: Re: Bugs   Bugs Empty2011-02-13, 11:10 am

No, as people from the town go to it. Eventually, there will be renovations and additions made...and a second floor put in, possibly, if/when Scorchys has had a week to play and not worry about broken transitions, bugs, or a lot on her plate. Then there will be private rooms for people to use. I'll put up a description of the inn sometime either today or during the next week.
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Scorchys
le Pill0w of Fate tart~
Scorchys


Number of posts : 1130
Location : cakeland-o
Registration date : 2008-07-30

Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-02-13, 11:21 am

Coming soon to your Town-"Fan-tab-oulas Clothing"
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Scorchys
le Pill0w of Fate tart~
Scorchys


Number of posts : 1130
Location : cakeland-o
Registration date : 2008-07-30

Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-02-13, 11:40 am

Also i swear to god if the livestock or NPCs are killed i will hunt you down.(Even though she could plot them)
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Tjuven92
PINGAS!
Tjuven92


Number of posts : 321
Location : Middle Sweden
Registration date : 2010-10-01

Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-02-15, 11:47 am

Clothing Mirror/Tailoring Dolls dyeing doesnt work, it infact doesnt do anything at all clicking at atm. Crying or Very sad
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Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-02-15, 11:50 am

:: Cough :: Nether do Jump/Flicker Tokens. >.> XD
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gaser20

gaser20


Number of posts : 395
Location : Licking MO
Registration date : 2011-01-31

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PostSubject: Re: Bugs   Bugs Empty2011-02-15, 12:04 pm

*hunts a cow* who wants hamburgers?*
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Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-02-15, 12:06 pm

... >.> :: Totally misread that for a moment ::
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gaser20

gaser20


Number of posts : 395
Location : Licking MO
Registration date : 2011-01-31

Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-02-15, 12:07 pm

and just where the hell is YOUR mind right now huh? Very Happy
what did you read it as?
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PostSubject: Re: Bugs   Bugs Empty2011-02-15, 2:51 pm

... ::Just Hushes and yoinks Gas away! >.>::
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Tjuven92
PINGAS!
Tjuven92


Number of posts : 321
Location : Middle Sweden
Registration date : 2010-10-01

Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-02-15, 2:53 pm

*Facepalms as the bug-report thread goes out of subject*
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Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-02-15, 3:01 pm

Found a bug ... We go off-subjevt to often.

Oh ... and It isnt allowing me entrance into the Inn for some reason. I dunno if thats me, or the server?
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Tjuven92
PINGAS!
Tjuven92


Number of posts : 321
Location : Middle Sweden
Registration date : 2010-10-01

Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-03-30, 2:51 am

Bug: Certain tails attach to the back of the character(s) head....
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gaser20

gaser20


Number of posts : 395
Location : Licking MO
Registration date : 2011-01-31

Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-03-30, 8:59 am

~.~ i am not updating hack until my tail is no longer supposedly stuck to the back of my head, THAT, and i like my nipple chest Very Happy
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Scorchys
le Pill0w of Fate tart~
Scorchys


Number of posts : 1130
Location : cakeland-o
Registration date : 2008-07-30

Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-03-30, 10:58 am

You pretty much have to update..i can fix the tail part ^.-
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Dage

Dage


Number of posts : 7
Registration date : 2011-03-28

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PostSubject: Re: Bugs   Bugs Empty2011-04-02, 2:58 pm

The Stable Master guy, whenever you stable your horses, you don;t get back your horse tokens, I lost two horses already T.T
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Tjuven92
PINGAS!
Tjuven92


Number of posts : 321
Location : Middle Sweden
Registration date : 2010-10-01

Bugs Empty
PostSubject: Re: Bugs   Bugs Empty2011-04-04, 7:54 am

-:[With the Update Added today (doubt its the most recent one but still)]:-


Death: You still loose XP on death... and the -health unconcious system takes annoyingly long time just to have you stand up again to die again as you're at 1 hp, Personaly though i'd prefer if you spawned elsewhere upon character-death than the current spot you died at...

Resting: The rest System Still has an abnormaly long cooldown and doesnt heal you fully.

PVE-Mobs in-general:That asides the Level of many PVE mobs needs to be tweaked as players start at lvl 10, which in this case would also fix the XP rewarded from killing them, examples are Lizardmen and the tiny spiders
in the beach-forest, Kobolds & Goblins and Winter-Wolves, i'd also generaly suggest to give the mobs Player-Like abilites so that PVE is more challenging and fun (make the mobs have about 50% of the PC's stats in total)... either ditch the current system of death/spawn or tweak it...
The mobs now reward XP properly though but at a low ammount due to the level of the encounters...

Lizardfolk Shaman: Spamms self-buffs/low lvl healing... and through that is generaly and totaly useless...
Lizardfolk Warrior: Dies from anything like below
Kobold & Goblins: Just dies... from litteraly anything... put short


Tailoring Building: Lastly the tailoring-house probatly needs a map-pin and its entrance highlight size-increased as its invisible by hovering mouse over it.

Stable & Horse-System: The Stable Master guy, whenever you stable your horses, you don;t get back your horse tokens.

Shops: Certain shops has buyable items that adds to your stats.

Suggestions from Myself:
-Write the level of the mob in its name for easier PVE-placement and DM-usage for PVE
-Add map pins with level brackets as guidelines
-Make the PVE-part more fun and generaly challenging
-Get a set starting level as per rules as the level some character starts at seem to heavily variate...
which affects the pve-system as a whole.
-Give the mobs stratetic abilities etc.. for example 4 set classes of mobs
Tank - Melee Mobs with damage reduction
Damage - Casters/Archers etc
Support - Healer
Leader - A single extra tough mob that bolsters the nearby mob's morale, bardsong/bless/warcry/aura of glory/aura of war etc...
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