| | Edgar's power | |
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Scorchys le Pill0w of Fate tart~
Number of posts : 1130 Location : cakeland-o Registration date : 2008-07-30
| Subject: Edgar's power 2012-03-18, 11:42 pm | |
| [spoiler] Character Name: Edgar Character Race:Human, duh Username:Scorchys Power Level:Rank 1 Power Strength:Weak Power Name:Assassin's Creed (trollface) Current Character Level:15 Primary Attributes:dex,int,cha Portfolio(s): Combat Type: Melee Combat, Special Attacks
Innate[ Will of Death] Description: Taking the assassin role, the boy honed his skill in accuracy to strike at the vital spots of people in deadly precision using the dagger in close range and sharper (or not) blades to kill his foes. DF:19-20 crit range when using small weapons i.e daggers ect
Innate - Precise Reflexes Description: After years of training, Edgar gained heightened reflexes which allow him to react sooner than the average man. His new found skill allowing him to leap out of harms way - Whether to save his life in time or to have an edge when fighting your average guardsmen. DF: +1 to dodge rolls
Active [Slow Acting Poison, 2x/Battle 5 MP] Description: As any true assassin has many weapons in his repertoire, some of the most deadly of weapons, are the ones that come out of the bottle. This poison is the kind of poison that you want to coat your blade with. As long as you draw blood, the poison is in the targets system, and starts eating at their insides. DF: Poison lasts on the blade for 2 rounds. On a successful hit this poison does 1d2+1 degen per round. And lasts for the INT Bonus (following dmg chart) in rounds. DF 2: This poison does NOT add to your damage. If Edgar attacks someone with Damage Reduction, then it is the DR vs Ed's regular attack. If all of Ed's damage is DR'd the poison doesn't take effect. But even if Edgar does 1 hp damage, then the poison takes effect.
Last edited by Scorchys on 2013-01-04, 2:13 pm; edited 3 times in total | |
| | | Scorchys le Pill0w of Fate tart~
Number of posts : 1130 Location : cakeland-o Registration date : 2008-07-30
| Subject: Re: Edgar's power 2013-01-04, 1:24 am | |
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| | | Demon_Macdugan
Number of posts : 99 Registration date : 2012-02-05
| Subject: Re: Edgar's power 2013-01-04, 11:54 am | |
| Here' my attempt at an Level 1 Assassin power. - Spoiler:
Character Name: Edgar Character Race:Human, duh Username:Scorchys Power Level:Rank 1 Power Strength:Weak Power Name:Assassin's Creed (trollface) Current Character Level:15 Primary Attributes:dex,int,cha Portfolio(s): Combat Type: Melee Combat, Special Attacks
Innate[ Will of Death] Description: Taking the assassin role, the boy honed his skill in accuracy to strike at the vital spots of people in deadly precision using the dagger in close range and sharper (or not) blades to kill his foes. DF:19-20 crit range when using small weapons i.e daggers ect
Innate[Precisive eye] Description:After years of training, Edgar's Precisiveness allows him to watch a foe's attack and react in time to dodge. His new found energy allowing hm to leap out of harms way- whether to save his life in time with a bit of luck. DF: +1 to Dodge rolls.On a successful dodge he gains a +1 to attack. Doesn't Stack upon itself.
Active [Slow Acting Poison, 2x/Battle 5 MP] Description: As any true assassin has many weapons in his repertoire, some of the most deadly of weapons, are the ones that come out of the bottle. This poison is the kind of poison that you want to coat your blade with. As long as you draw blood, the poison is in the targets system, and starts eating at their insides. DF: Poison lasts on the blade for 2 rounds. On a successful hit this poison does 1d2+1 degen per round. And lasts for the INT Bonus (following dmg chart) in rounds. DF 2: This poison does NOT add to your damage. If Edgar attacks someone with Damage Reduction, then it is the DR vs Ed's regular attack. If all of Ed's damage is DR'd the poison doesn't take effect. But even if Edgar does 1 hp damage, then the poison takes effect.
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| | | Scorchys le Pill0w of Fate tart~
Number of posts : 1130 Location : cakeland-o Registration date : 2008-07-30
| Subject: Re: Edgar's power 2013-01-04, 12:06 pm | |
| Nice edited that in like a boss. | |
| | | Soul Saint Personal Sexy assistance
Number of posts : 830 Registration date : 2010-07-20
| Subject: Re: Edgar's power 2013-01-04, 12:14 pm | |
| Red for grammar and tweaks to DF's. - Quote :
Innate - Will of Death Description: Taking the assassin role, the boy honed his skill in accuracy to strike at the vital spots of people in deadly precision, using the dagger in close range and well-kept blades to kill his foes. DF: 19-20 crit range when using small weapons (i.e daggers, etc)
So, this one should be an innate. Unless you really want to have it be a bit of a risk - You have a 2-in-20 chance of getting a crit for a few rounds, as opposed to 2-in-20 every round without wasting your MP.
Innate - Precise Reflexes Description: After years of training, Edgar gained heightened reflexes which allow him to react sooner than the average man. His new found skill allowing him to leap out of harms way - Whether to save his life in time or to have an edge when fighting your average guardsmen. DF: +1 to dodge rolls
The DF was fine, but your grammar got tweaked.
If you really want your 19-20 crit range to be an active, then okay. It seems pointless though. If you want an active worth having, you can make it +2 damage that lasts for 3 rounds, costing 4 MP to activate with a 2 round cooldown after the duration ends, 3 uses per fight. Or, you could make it cost 6 MP, 2 uses per fight, 2 round cooldown once duration ends: 2d2+1 bonus damage for 2 rounds, does not include Strength-Bonus. Does not allow any buffs to take its place while it is active.
Last edited by Soul Saint on 2013-01-04, 12:33 pm; edited 2 times in total | |
| | | Soul Saint Personal Sexy assistance
Number of posts : 830 Registration date : 2010-07-20
| Subject: Re: Edgar's power 2013-01-04, 12:29 pm | |
| It was a great try Mac, I'm looking forward to seeing your power up. Not much work that needs to be added - I still stand by my grammar changes in my last post, though the second innate needs a tweak. - Quote :
Innate - Precise Reflexes Description: After years of training, Edgar gained heightened reflexes which allow him to react sooner than the average man. His new found skill allowing him to leap out of harms way - Whether to save his life just in time or to have an edge when he is one with his movements. DF: +1 to Dodge rolls. On 2 successful dodges he gains a +1 to attack - Doesn't Stack upon itself.
DF: Poison lasts on the blade for 1d3 rounds. On a successful hit this poison does 1d2+1 degen per round, lasting for 2 rounds - Does not stack on itself.
The second part of the poison DF was done nicely. | |
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